Immunity
Immunity is a roguelite auto-shooter set inside the human body. You are a leukocyte - a white blood cell - and your mission is to protect tissue cells against waves of pathogens across a campaign of 7 infections.
Every pathogen behaves like its real-world counterpart. Salmonella hides inside cells. Staphylococcus attacks in clusters and releases toxins on death. HIV doesn't damage you directly - it weakens your immune system, making everything else deadlier. The biology isn't decoration - it's the gameplay.
Features
— 7-infection campaign from a common cold to septicemia
— 14 distinct pathogens with mechanics grounded in real immunology
— 7 weapons inspired by immune mechanisms (antibodies, complement cascade, phagocytosis, NETs…)
— 7 unique bosses with multi-phase fights
— Procedural mission generation — every run is different
— Sandbox mode to test builds and farm upgrades
— Double progression: campaign unlocks content, XP unlocks power
— Fully procedural rendering — every visual is drawn in code, zero sprites
— Fully synthesized audio — every sound is generated, zero audio files
— French & English (option menu)
Early Access — Infections 1 & 2
This itch.io release includes the first two infections (ORL & Pneumonia) with full campaign, sandbox, and progression systems. More infections coming on Steam.
About
Made solo by a developer with a medical background in immunology. Designed so the biology teaches you the game, and the game teaches you the biology.
Built with Godot 4.6.
| Updated | 18 hours ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | thymusstudio |
| Genre | Action |
| Made with | Godot |
| Tags | autoshooter, biology, Godot, Indie, Procedural Generation, Roguelite, science, Singleplayer, vampire-survivor-lite |
| Average session | A few minutes |
| Languages | English, French |
| Inputs | Keyboard, Mouse |
| Accessibility | Interactive tutorial |
Download
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